FSi's MHCFHR!

(Mad Homicidal Clown From Hell Rampage!)

1. Installation, start-up, deinstallation, system requirements, tech stuff.

Welcome to my new 1-D adventure game called simply "Mad Homicidal Clown From Hell Rampage!" or MHCFHR! . It may look a bit strange at first, but after few minutes in it, you'll see that it's completely insane.

To install game, just unpack mhcfhr.rar in some directory on your hard drive. That's all. You may wish to add some shortcuts to it, but it's not necessary.

After unpacking, run winsetup.exe in that dir to set up your preferences. I suggest that you'll run it windowed at first, just to know it's working allright, and then if it's working allright switch to fullscreen. The game utilises 320x200 resolution, but scaled sprites are somewhat better in 640x400.

To start playing just run das_id.exe - et voila!

2. How to play.

You are that fat clown-like nerd at the centre of screen.

You can control clown by pressing Left and Right buttons on your keyboard. To activate thing you're standing on, press Space, to use current inventory item with that thing you're standing on, press Enter. You can bring on the invenory by pressing Tab. (it seems to be some glitch, but you'll have to press it twice at first).

There are some advanced keyboard commands. To save your game press F5, to load it later press F7. Be careful with F9, 'coz it's for restarting the game. F12 is intended for saving screenshot in "screenshot.pcx" file. Be aware that you have only one save game slot!

There is the status panel at the bottom of the screen. First two lines are describing your current location, next line shows active inventory item and in the last line you can see so-called "energy counter". When it reaches zero, you'll die.

After death, you'll be given with short explanation of its cause (eg "You were killed by a giant killer bot") and a very small menu with three buttons: Restart, Restore and Quit. I'm sure, you know how it all works.

3. I'm stuck!

I'm not including any spoilers here, but only a few hints to make things clear.

4. Credits & Contacts.

This game is (c) FSi, 2006. My E-Mail is still fsi2nd@gmail.com (you can ask for invitation - I've got plenty of those)
AGS Engine by Chris Jones.
TrueType font display uses ALFont by Javier Gonzalez and the Freetype project. Distributed under the terms of the FreeType project license.
OGG player is alogg by Javier Gonzalez, using the Ogg Vorbis decoder, which is available from http://www.xiph.org/ Copyright (c) 2002, Xiph.org Foundation
MP3 player is almp3, by Javier Gonzalez and the FreeAmp team. It uses the mpg123 MP3 decoder, and is distributed under the terms of the GNU Lesser General Public License version 2.1.

It utilizes some music I've grabbed here and there from internet, actually:

Music appears to be classical and Irish folk, therefore public domain, but if you know it's not PD - email me ASAP, please.

The game was made for MAGS August'06: Circus.